


Anyone who enters the sphere or is in the sphere must make a Charisma saving throw. Zone of Truth can be centered on a point anywhere within 60 feet of the caster, spanning into a 15-foot sphere that lasts for 10 minutes. For Zone of Truth, this enchantment spell will not allow those affected to lie. Enchantment spells allow the spellcaster to charm people into performing specific actions. Zone of Truth belongs to the School of Enchantment, meaning that this spell can affect people’s lives without causing them physical harm.

Zone of Truth is a second-level enchantment found on page 289 of the Player’s Handbook. How Zone of Truth Functions Image from Forgotten Realms Fandom Regardless, this spell is ideal for putting people at ease when gathering critical information and can genuinely help to avoid or give advantage for insight checks. This spell does not immediately make it, so the people who fail have to tell the truth or tell you everything they know.Ĭreatures can be dodgy about answering the question, talk circles around you and the answer, or refuse to speak. The caster is well aware of who fails and who succeeds on their saving throws. Everyone in a 15-foot radius from where this spell was centered must make a Charisma saving throw. Zone of Truth is a second-level enchantment spell available to Bards, Clerics, and Paladins. Question: Does Zone of Truth work with Speak With Dead?.Utilizing Zone of Truth with Other Spells.
